Originally Posted by
Swixen
I personally feel like VR isn't quite ready to be a thing at the moment, altough it can certainly be executed well in some games.
I think cockpit games like Elite Dangerous have almost been perfected, while room scale isn't so perfected. If I remember correctly, Minecraft can be classed as room scale. With the Samsung gear VR there is no head tracking (No going up down, left or right, you can just look around,) and I had to use a controller to move around. In the more expensive headsets like the Vive you still can't move around the entire game, instead games usually use some sort of teleport system to get you around the room. Oh and if I remember correctly I only pointed out the big problems with gear VR, there are some minor problems as well. First is that there is a field of view, but in my experience you quickly forget about this, secondly the resolution isn't great as you can see the pixels, but again this is something you quickly forget about. Oh and you can't bring a controller into the virtual world, you can simply use a bluetooth controller like did, although the Gear VR has a touchpad it doesn't work with Minecraft if I remember correctly
Wow that's a lot I wrote
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